rsm-bsa
C++ library for working with the Bethesda archive file format
Latest version: 4.1.0
Add to xmake.lua
add_requires("rsm-bsa 4.1.0")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Recipe updated
- 2023-09-02T10:59:20.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- windows: x86, x64, arm, arm64, arm64ec
Options
xmem- build support for the xmem codec proxy · Type: boolean · Default: false
Versions
- 4.1.0
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "rsm-bsa 4.1.0"show info
xrepo info "rsm-bsa"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("rsm-bsa 4.1.0")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("rsm-bsa")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "rsm-bsa 4.1.0" shell