directxtex
DirectXTex texture processing library
Latest version: 2025.07
Add to xmake.lua
add_requires("directxtex 2025.07")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Recipe updated
- 2025-08-06T15:23:08.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- windows: x64, arm64
Options
code_analysis- Use Static Code Analysis on build · Type: boolean · Default: false
iterator_debugging- Disable iterator debugging in Debug configurations with the MSVC CRT · Type: boolean · Default: false
openexr- Build with OpenEXR support · Type: boolean · Default: false
openmp- Build with OpenMP support · Type: boolean · Default: false
prebuild_shader- Use externally built HLSL shaders · Type: boolean · Default: false
Versions
- 2023.06
- 2025.07
Dependencies
Used by (1)
Packages declaring this dependency; requirements can vary by platform and configuration.
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "directxtex 2025.07"show info
xrepo info "directxtex"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("directxtex 2025.07")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("directxtex")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "directxtex 2025.07" shell