steam-audio

Valve's steam audio library

Latest version: 4.8.1

Add to xmake.lua

add_requires("steam-audio 4.8.1")

Learn how to add and link packages with Xmake →

Information

License
Apache-2.0
Recipe updated
2026-02-13T04:28:11.000Z

Platforms

  • linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
  • msys: i386, x86_64
  • harmony: armeabi-v7a, arm64-v8a, x86, x86_64
  • wasm: wasm32, wasm64
  • android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
  • windows: x86, x64, arm, arm64, arm64ec
  • iphoneos: arm64, x86_64
  • macosx: x86_64, arm64

Options

abi
Apply some unsafe patch for linux and macos build, maybe abi break · Type: boolean · Default: true
embree
Enable Intel Embree support for ray tracing. · Type: boolean · Default: false
fft
Choice fft library · Type: string · Default: pffft · Values: ipp, ffts, pffft
mkl
Enable Intel MKL support for linear algebra operations. · Type: boolean · Default: false
radeonrays
Enable AMD Radeon Rays support for GPU-accelerated ray tracing. · Type: boolean · Default: false
trueaudio_next
Enable AMD TrueAudio Next support for GPU-accelerated convolution. · Type: boolean · Default: false

Versions

  • v4.6.0
  • v4.6.1
  • v4.7.0
  • v4.8.0
  • v4.8.1

Dependencies

Install with xrepo

Install the package independently of a project and inspect its available configuration.

install

xrepo install "steam-audio 4.8.1"

show info

xrepo info "steam-audio"

Link a library to your target

Declare the requirement, then attach the library to the target that uses it.

xmake.lua

add_requires("steam-audio 4.8.1")

target("demo")
    set_kind("binary")
    add_files("src/*.cpp")
    add_packages("steam-audio")

Open a package environment

Open a shell with the environment exported by this package. Use the executable names documented by the package.

enter shell

xrepo env -b "steam-audio 4.8.1" shell