steam-audio
Valve's steam audio library
Latest version: 4.8.1
Add to xmake.lua
add_requires("steam-audio 4.8.1")Learn how to add and link packages with Xmake →
Information
- License
- Apache-2.0
- Recipe updated
- 2026-02-13T04:28:11.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- msys: i386, x86_64
- harmony: armeabi-v7a, arm64-v8a, x86, x86_64
- wasm: wasm32, wasm64
- android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
- windows: x86, x64, arm, arm64, arm64ec
- iphoneos: arm64, x86_64
- macosx: x86_64, arm64
Options
abi- Apply some unsafe patch for linux and macos build, maybe abi break · Type: boolean · Default: true
embree- Enable Intel Embree support for ray tracing. · Type: boolean · Default: false
fft- Choice fft library · Type: string · Default: pffft · Values: ipp, ffts, pffft
mkl- Enable Intel MKL support for linear algebra operations. · Type: boolean · Default: false
radeonrays- Enable AMD Radeon Rays support for GPU-accelerated ray tracing. · Type: boolean · Default: false
trueaudio_next- Enable AMD TrueAudio Next support for GPU-accelerated convolution. · Type: boolean · Default: false
Versions
- v4.6.0
- v4.6.1
- v4.7.0
- v4.8.0
- v4.8.1
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "steam-audio 4.8.1"show info
xrepo info "steam-audio"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("steam-audio 4.8.1")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("steam-audio")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "steam-audio 4.8.1" shell