rlottie

A platform independent standalone library that plays Lottie Animation.

Latest version: 0.2

Add to xmake.lua

add_requires("rlottie 0.2")

Learn how to add and link packages with Xmake →

Information

Recipe updated
2023-02-22T15:05:42.000Z

Platforms

  • linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
  • wasm: wasm32, wasm64
  • windows: x86, x64, arm, arm64, arm64ec
  • android: arm64-v8a
  • macosx: x86_64, arm64

Options

asan
Compile with asan · Type: boolean · Default: false
cache
Enable LOTTIE CACHE SUPPORT · Type: boolean · Default: true
ccache
Enable LOTTIE CCACHE SUPPORT · Type: boolean · Default: false
module
Enable LOTTIE MODULE SUPPORT · Type: boolean · Default: true
thread
Enable LOTTIE THREAD SUPPORT · Type: boolean · Default: true

Versions

  • 0.1
  • 0.2

Dependencies

Install with xrepo

Install the package independently of a project and inspect its available configuration.

install

xrepo install "rlottie 0.2"

show info

xrepo info "rlottie"

Link a library to your target

Declare the requirement, then attach the library to the target that uses it.

xmake.lua

add_requires("rlottie 0.2")

target("demo")
    set_kind("binary")
    add_files("src/*.cpp")
    add_packages("rlottie")

Open a package environment

Open a shell with the environment exported by this package. Use the executable names documented by the package.

enter shell

xrepo env -b "rlottie 0.2" shell