rlottie
A platform independent standalone library that plays Lottie Animation.
Latest version: 0.2
Add to xmake.lua
add_requires("rlottie 0.2")Learn how to add and link packages with Xmake →
Information
- Recipe updated
- 2023-02-22T15:05:42.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- wasm: wasm32, wasm64
- windows: x86, x64, arm, arm64, arm64ec
- android: arm64-v8a
- macosx: x86_64, arm64
Options
asan- Compile with asan · Type: boolean · Default: false
cache- Enable LOTTIE CACHE SUPPORT · Type: boolean · Default: true
ccache- Enable LOTTIE CCACHE SUPPORT · Type: boolean · Default: false
module- Enable LOTTIE MODULE SUPPORT · Type: boolean · Default: true
thread- Enable LOTTIE THREAD SUPPORT · Type: boolean · Default: true
Versions
- 0.1
- 0.2
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "rlottie 0.2"show info
xrepo info "rlottie"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("rlottie 0.2")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("rlottie")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "rlottie 0.2" shell