pocketpy
C++17 header-only Python interpreter for game engines.
Latest version: 2.1.8
Add to xmake.lua
add_requires("pocketpy 2.1.8")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Kind
- library
- Recipe updated
- 2026-04-09T05:44:19.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
- macosx: x86_64, arm64
- windows: x64
Options
No configurable options.
Versions
- v0.9.0
- v1.4.5
- v1.4.6
- v2.0.8
- v2.1.1
- v2.1.3
- v2.1.6
- v2.1.8
Dependencies
No dependencies declared.
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "pocketpy 2.1.8"show info
xrepo info "pocketpy"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("pocketpy 2.1.8")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("pocketpy")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "pocketpy 2.1.8" shell