ozz-animation
Open source c++ skeletal animation library and toolset
Latest version: 0.16.0
Add to xmake.lua
add_requires("ozz-animation 0.16.0")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Recipe updated
- 2025-02-18T11:09:52.000Z
Platforms
- android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
- msys: i386, x86_64
- mingw: i386, x86_64, arm, arm64
- windows: x86, x64, arm, arm64, arm64ec
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- bsd: i386, x86_64, arm, arm64, ppc, ppc64, ppc64el, riscv64, sparc64
- harmony: armeabi-v7a, arm64-v8a, x86, x86_64
- cross: i386, x86_64, arm, armv7, arm64, mips, mips64, mips64el, riscv, riscv64, loong64, s390x, ppc, ppc64, ppc64el, sh4, sparc64
- wasm: wasm32, wasm64
- iphoneos: arm64, x86_64
- macosx: x86_64, arm64
Options
data- Build data on code change · Type: boolean · Default: false
fbx- Build Fbx pipeline (Requires Fbx SDK) · Type: boolean · Default: false
gltf- Build glTF importer · Type: boolean · Default: false
postfix- Use per config postfix name · Type: boolean · Default: false
simd_ref- Force SIMD math reference implementation · Type: boolean · Default: false
tools- Build tools · Type: boolean · Default: false
Versions
- 0.14.2
- 0.14.3
- 0.15.0
- 0.16.0
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "ozz-animation 0.16.0"show info
xrepo info "ozz-animation"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("ozz-animation 0.16.0")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("ozz-animation")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "ozz-animation 0.16.0" shell