nzsl
NZSL is a shader language inspired by Rust and C++ which compiles to GLSL or SPIRV
Latest version: 1.1.6
Add to xmake.lua
add_requires("nzsl 1.1.6")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Recipe updated
- 2026-10-03T14:00:40.000Z
Platforms
- android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
- msys: i386, x86_64
- mingw: i386, x86_64, arm, arm64
- windows: x86, x64, arm, arm64, arm64ec
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- bsd: i386, x86_64, arm, arm64, ppc, ppc64, ppc64el, riscv64, sparc64
- harmony: armeabi-v7a, arm64-v8a, x86, x86_64
- cross: i386, x86_64, arm, armv7, arm64, mips, mips64, mips64el, riscv, riscv64, loong64, s390x, ppc, ppc64, ppc64el, sh4, sparc64
- wasm: wasm32, wasm64
- iphoneos: arm64, x86_64
- macosx: x86_64, arm64
Options
cbinding- Builds the C binding library (CNZSL) · Type: boolean · Default: false
fs_watcher- Includes filesystem watcher · Type: boolean · Default: true
nzsla- Includes standalone archiver · Type: boolean · Default: true
nzslc- Includes standalone compiler · Type: boolean · Default: true
symbols- Enable debug symbols in release · Type: boolean · Default: false
Versions
- v1.0.0
- v1.1.0
- v1.1.1
- v1.1.2
- v1.1.3
- v1.1.4
- v1.1.5
- v1.1.6
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "nzsl 1.1.6"show info
xrepo info "nzsl"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("nzsl 1.1.6")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("nzsl")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "nzsl 1.1.6" shell