nri

Modular extensible low-level render interface (RHI) with higher level extensions

Latest version: 180

Add to xmake.lua

add_requires("nri 180")

Learn how to add and link packages with Xmake →

Information

License
MIT
Recipe updated
2026-07-31T11:15:16.000Z

Platforms

  • android: armeabi, arm64-v8a, riscv64, x86, x86_64, mips, mip64
  • msys: i386, x86_64
  • mingw: i386, x86_64, arm, arm64
  • windows: x64, arm, arm64, arm64ec
  • linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
  • harmony: armeabi-v7a, arm64-v8a, x86, x86_64
  • cross: i386, x86_64, arm, armv7, arm64, mips, mips64, mips64el, riscv, riscv64, loong64, s390x, ppc, ppc64, ppc64el, sh4, sparc64
  • iphoneos: arm64, x86_64
  • macosx: x86_64, arm64

Options

agility
Enable Agility SDK for D3D12. · Type: boolean · Default: false
amd_ags
Enable AMD AGS library for D3D. · Type: boolean · Default: false
d3d11
Enable D3D 11 backend. · Type: boolean · Default: false
d3d12
Enable D3D 12 backend. · Type: boolean · Default: false
ffx
Enable AMD FidelityFX SDK. · Type: boolean · Default: false
imgui
Enable NRIImgui extension. · Type: boolean · Default: false
ngx
Enable NVIDIA NGX(DLSS) SDK. · Type: boolean · Default: false
nis
Enable NVIDIA Image Sharpening SDK. · Type: boolean · Default: false
none
Enable NONE backend. · Type: boolean · Default: false
nvapi
Enable NVAPI library for D3D. · Type: boolean · Default: false
nvtx
Annotations for NVIDIA Nsight Systems · Type: boolean · Default: false
vulkan
Enable Vulkan backend. · Type: boolean · Default: false
wayland
Enable Wayland Support. · Type: boolean · Default: false
x11
Enable X11 Support. · Type: boolean · Default: false
xess
Enable Intel XeSS SDK. · Type: boolean · Default: false

Versions

  • v176
  • v177
  • v179
  • v180

Dependencies

Install with xrepo

Install the package independently of a project and inspect its available configuration.

install

xrepo install "nri 180"

show info

xrepo info "nri"

Link a library to your target

Declare the requirement, then attach the library to the target that uses it.

xmake.lua

add_requires("nri 180")

target("demo")
    set_kind("binary")
    add_files("src/*.cpp")
    add_packages("nri")

Open a package environment

Open a shell with the environment exported by this package. Use the executable names documented by the package.

enter shell

xrepo env -b "nri 180" shell