irrlicht
The Irrlicht Engine is an open source realtime 3D engine written in C++.
Latest version: 1.8.5
Add to xmake.lua
add_requires("irrlicht 1.8.5")Learn how to add and link packages with Xmake →
Information
- License
- zlib
- Recipe updated
- 2021-11-16T09:11:07.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- macosx: x86_64, arm64
- windows: x86, x64, arm, arm64, arm64ec
Options
tools- Build tools. · Type: boolean · Default: false
Versions
- 1.8.5
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "irrlicht 1.8.5"show info
xrepo info "irrlicht"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("irrlicht 1.8.5")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("irrlicht")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "irrlicht 1.8.5" shell