floatengine
A high-performance, cross-platform C++ game engine.
Latest version: 2025.12.20
Add to xmake.lua
add_requires("floatengine 2025.12.20")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Recipe updated
- 2026-01-10T02:28:42.000Z
Platforms
- mingw: i386, x86_64, arm, arm64
- windows: x86, x64, arm, arm64, arm64ec
Options
shared- Build shared library. · Type: boolean · Default: false
Versions
- 2025.12.20
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "floatengine 2025.12.20"show info
xrepo info "floatengine"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("floatengine 2025.12.20")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("floatengine")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "floatengine 2025.12.20" shell