floatengine

A high-performance, cross-platform C++ game engine.

Latest version: 2025.12.20

Add to xmake.lua

add_requires("floatengine 2025.12.20")

Learn how to add and link packages with Xmake →

Information

License
MIT
Recipe updated
2026-01-10T02:28:42.000Z

Platforms

  • mingw: i386, x86_64, arm, arm64
  • windows: x86, x64, arm, arm64, arm64ec

Options

shared
Build shared library. · Type: boolean · Default: false

Versions

  • 2025.12.20

Dependencies

Install with xrepo

Install the package independently of a project and inspect its available configuration.

install

xrepo install "floatengine 2025.12.20"

show info

xrepo info "floatengine"

Link a library to your target

Declare the requirement, then attach the library to the target that uses it.

xmake.lua

add_requires("floatengine 2025.12.20")

target("demo")
    set_kind("binary")
    add_files("src/*.cpp")
    add_packages("floatengine")

Open a package environment

Open a shell with the environment exported by this package. Use the executable names documented by the package.

enter shell

xrepo env -b "floatengine 2025.12.20" shell