d3d12-memory-allocator
Easy to integrate memory allocation library for Direct3D 12
Latest version: 3.2.0
Add to xmake.lua
add_requires("d3d12-memory-allocator 3.2.0")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Recipe updated
- 2026-06-20T06:51:43.000Z
Platforms
- windows: x86, x64, arm, arm64, arm64ec
Options
No configurable options.
Versions
- v2.0.1
- v3.0.1
- v3.1.0
- v3.2.0
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "d3d12-memory-allocator 3.2.0"show info
xrepo info "d3d12-memory-allocator"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("d3d12-memory-allocator 3.2.0")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("d3d12-memory-allocator")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "d3d12-memory-allocator 3.2.0" shell