csfml
Official binding of SFML for C
Latest version: 3.0.0
Add to xmake.lua
add_requires("csfml 3.0.0")Learn how to add and link packages with Xmake →
Information
- License
- zlib
- Recipe updated
- 2026-01-17T11:08:49.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- macosx: x86_64, arm64
- windows: x86, x64, arm, arm64, arm64ec
Options
audio- Use the audio module · Type: boolean · Default: true
graphics- Use the graphics module · Type: boolean · Default: true
network- Use the network module · Type: boolean · Default: true
window- Use the window module · Type: boolean · Default: true
Versions
- 2.6.1
- 3.0.0
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "csfml 3.0.0"show info
xrepo info "csfml"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("csfml 3.0.0")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("csfml")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "csfml 3.0.0" shell