commonlibsse-ng
A reverse engineered library for Skyrim Special Edition.
Latest version: 3.7.0
Add to xmake.lua
add_requires("commonlibsse-ng 3.7.0")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Recipe updated
- 2023-05-18T06:25:42.000Z
Platforms
- windows: x64
Options
skse_xbyak- Enable trampoline support for Xbyak · Type: boolean · Default: false
skyrim_ae- Enable runtime support for Skyrim AE · Type: boolean · Default: true
skyrim_se- Enable runtime support for Skyrim SE · Type: boolean · Default: true
skyrim_vr- Enable runtime support for Skyrim VR · Type: boolean · Default: true
Versions
- v3.5.5
- v3.5.6
- v3.6.0
- v3.7.0
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "commonlibsse-ng 3.7.0"show info
xrepo info "commonlibsse-ng"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("commonlibsse-ng 3.7.0")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("commonlibsse-ng")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "commonlibsse-ng 3.7.0" shell