bqlog
Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is well adapted to Unity and Unreal engines.
Latest version: 1.4.4
Add to xmake.lua
add_requires("bqlog 1.4.4")Learn how to add and link packages with Xmake →
Information
- Recipe updated
- 2024-09-17T16:32:11.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- bsd: i386, x86_64, arm, arm64, ppc, ppc64, ppc64el, riscv64, sparc64
- android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
- windows: x64
- iphoneos: arm64, x86_64
- macosx: x86_64, arm64
Options
No configurable options.
Versions
- 1.4.4
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "bqlog 1.4.4"show info
xrepo info "bqlog"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("bqlog 1.4.4")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("bqlog")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "bqlog 1.4.4" shell