bqlog

Maybe the world's fastest logging library, originating from the client of the top mobile game Honor of Kings, is lightweight, works on PC, mobile, and servers, supports C#, Java, and C++, and is well adapted to Unity and Unreal engines.

Latest version: 1.4.4

Add to xmake.lua

add_requires("bqlog 1.4.4")

Learn how to add and link packages with Xmake →

Information

Recipe updated
2024-09-17T16:32:11.000Z

Platforms

  • linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
  • bsd: i386, x86_64, arm, arm64, ppc, ppc64, ppc64el, riscv64, sparc64
  • android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
  • windows: x64
  • iphoneos: arm64, x86_64
  • macosx: x86_64, arm64

Options

No configurable options.

Versions

  • 1.4.4

Dependencies

Install with xrepo

Install the package independently of a project and inspect its available configuration.

install

xrepo install "bqlog 1.4.4"

show info

xrepo info "bqlog"

Link a library to your target

Declare the requirement, then attach the library to the target that uses it.

xmake.lua

add_requires("bqlog 1.4.4")

target("demo")
    set_kind("binary")
    add_files("src/*.cpp")
    add_packages("bqlog")

Open a package environment

Open a shell with the environment exported by this package. Use the executable names documented by the package.

enter shell

xrepo env -b "bqlog 1.4.4" shell