bnm-android
Modding il2cpp games by classes, methods, fields names on Android.
Latest version: 2025.10.14
Add to xmake.lua
add_requires("bnm-android 2025.10.14")Learn how to add and link packages with Xmake →
Information
- Recipe updated
- 2025-10-16T04:16:14.000Z
Platforms
- android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
Options
hook_lib- Choose the hooking library used (dobby or shadowhook). · Type: string · Default: shadowhook · Values: shadowhook, dobby
link_log- Link against liblog.so · Type: boolean · Default: false
unity_version- Unity version (e.g., 5.6.4, 2017.1.0, 2022.2.1) · Type: string · Default: 2022.2.0
Versions
- 2025.10.14
Dependencies
No dependencies declared.
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "bnm-android 2025.10.14"show info
xrepo info "bnm-android"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("bnm-android 2025.10.14")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("bnm-android")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "bnm-android 2025.10.14" shell