bnm-android

Modding il2cpp games by classes, methods, fields names on Android.

Latest version: 2025.10.14

Add to xmake.lua

add_requires("bnm-android 2025.10.14")

Learn how to add and link packages with Xmake →

Information

Recipe updated
2025-10-16T04:16:14.000Z

Platforms

  • android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64

Options

hook_lib
Choose the hooking library used (dobby or shadowhook). · Type: string · Default: shadowhook · Values: shadowhook, dobby
link_log
Link against liblog.so · Type: boolean · Default: false
unity_version
Unity version (e.g., 5.6.4, 2017.1.0, 2022.2.1) · Type: string · Default: 2022.2.0

Versions

  • 2025.10.14

Dependencies

No dependencies declared.

Install with xrepo

Install the package independently of a project and inspect its available configuration.

install

xrepo install "bnm-android 2025.10.14"

show info

xrepo info "bnm-android"

Link a library to your target

Declare the requirement, then attach the library to the target that uses it.

xmake.lua

add_requires("bnm-android 2025.10.14")

target("demo")
    set_kind("binary")
    add_files("src/*.cpp")
    add_packages("bnm-android")

Open a package environment

Open a shell with the environment exported by this package. Use the executable names documented by the package.

enter shell

xrepo env -b "bnm-android 2025.10.14" shell