blend2d
2D Vector Graphics Engine Powered by a JIT Compiler
Latest version: 0.11.1
Add to xmake.lua
add_requires("blend2d 0.11.1")Learn how to add and link packages with Xmake →
Information
- License
- zlib
- Recipe updated
- 2024-06-06T13:55:45.000Z
Platforms
- wasm: wasm32, wasm64
- msys: i386, x86_64
- mingw: i386, x86_64, arm, arm64
- windows: x86, x64, arm, arm64, arm64ec
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- bsd: i386, x86_64, arm, arm64, ppc, ppc64, ppc64el, riscv64, sparc64
- harmony: armeabi-v7a, arm64-v8a, x86, x86_64
- cross: i386, x86_64, arm, armv7, arm64, mips, mips64, mips64el, riscv, riscv64, loong64, s390x, ppc, ppc64, ppc64el, sh4, sparc64
- android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
- macosx: x86_64, arm64
Options
jit- Enable JIT compiler support · Type: boolean · Default: true
Versions
- 0.11.1
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "blend2d 0.11.1"show info
xrepo info "blend2d"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("blend2d 0.11.1")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("blend2d")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "blend2d 0.11.1" shell