asbind20
C++20 AngelScript binding library
Latest version: 1.8.0
Add to xmake.lua
add_requires("asbind20 1.8.0")Learn how to add and link packages with Xmake →
Information
- License
- MIT
- Recipe updated
- 2025-11-08T02:19:37.000Z
Platforms
- linux: i386, x86_64, armv7, armv7s, arm64, mips, mips64, mipsel, mips64el, loong64, riscv64, s390x, ppc, ppc64, ppc64el, sparc64
- msys: i386, x86_64
- mingw: i386, x86_64, arm, arm64
- android: armeabi, armeabi-v7a, arm64-v8a, riscv64, x86, x86_64, mips, mip64
- windows: x86, x64, arm, arm64, arm64ec
Options
ext- Build the extensions. · Type: boolean · Default: true
shared- Build shared library. · Type: boolean · Default: false
Versions
- 1.6.0
- 1.7.0
- 1.7.1
- 1.8.0
Dependencies
Install with xrepo
Install the package independently of a project and inspect its available configuration.
install
xrepo install "asbind20 1.8.0"show info
xrepo info "asbind20"Link a library to your target
Declare the requirement, then attach the library to the target that uses it.
xmake.lua
add_requires("asbind20 1.8.0")
target("demo")
set_kind("binary")
add_files("src/*.cpp")
add_packages("asbind20")Open a package environment
Open a shell with the environment exported by this package. Use the executable names documented by the package.
enter shell
xrepo env -b "asbind20 1.8.0" shell